Animación Vulkan
1.0
Animación de tiro libre baloncesto con motor gráfico desarrollado en clase
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GEDrawingContext Lista de los miembros
Lista completa de los miembros de
GEDrawingContext
, incluyendo todos los heredados:
chooseSwapExtent
(const VkSurfaceCapabilitiesKHR &capabilities, GEWindowPosition wpos)
GEDrawingContext
private
chooseSwapSurfaceFormat
(const std::vector< VkSurfaceFormatKHR > &availableFormats)
GEDrawingContext
private
createImageViews
(VkDevice device)
GEDrawingContext
private
createQueues
(GEGraphicsContext *gc)
GEDrawingContext
private
createSwapChain
(GEGraphicsContext *gc, GEWindowPosition wpos)
GEDrawingContext
private
createSyncObjects
(VkDevice device)
GEDrawingContext
private
currentFrame
GEDrawingContext
private
currentImage
GEDrawingContext
private
destroy
(GEGraphicsContext *gc)
GEDrawingContext
frameCount
GEDrawingContext
private
GEDrawingContext
(GEGraphicsContext *gc, GEWindowPosition wpos)
GEDrawingContext
getCurrentImage
()
GEDrawingContext
getExtent
()
GEDrawingContext
getFormat
()
GEDrawingContext
getImageCount
()
GEDrawingContext
graphicsQueue
GEDrawingContext
private
imageAvailableSemaphores
GEDrawingContext
private
imageCount
GEDrawingContext
private
imageExtent
GEDrawingContext
private
imageFormat
GEDrawingContext
private
images
GEDrawingContext
private
imagesInFlight
GEDrawingContext
private
imageViews
GEDrawingContext
inFlightFences
GEDrawingContext
private
presentQueue
GEDrawingContext
private
recreate
(GEGraphicsContext *gc, GEWindowPosition wpos)
GEDrawingContext
renderFinishedSemaphores
GEDrawingContext
private
submitGraphicsCommands
(GEGraphicsContext *gc, std::vector< VkCommandBuffer > commandBuffers)
GEDrawingContext
submitPresentCommands
(GEGraphicsContext *gc)
GEDrawingContext
swapChain
GEDrawingContext
private
waitForNextImage
(GEGraphicsContext *gc)
GEDrawingContext
Generado por
1.16.1